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Let’s fix that by:
  • Improving workflow and mindset
  • Managing time and expectations
  • Embracing arrangement and composition
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chabudaiHave you heard of Shigeru Miyamoto?

If not, you most likely know what he’s created.

Mario, Donkey Kong, and the Legend of Zelda to name a few.

Shigeru Miyamato is the man behind most of Nintendo’s classic games and characters. He’s the reason I, amongst millions (billions, perhaps?) of people are in love with video gaming.

I want to talk about a particular idea of design that Shigeru Miyamato is known for.

It’s a design event — a single impactful instance and completely flips the table on things.

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Playing aroundThis article is relevant to anyone making anything — musicians, painters, photographers, software engineers, mothers, fathers, skateboarders, singers, performers, acrobats, dancers, massage therapists, biologists, chefs, whatever you are.

Moreover I almost don’t want to share this post because I have a feeling it will invalidate any other solutions, techniques, or strategies I propose for addressing creative struggles.

It is such a powerful of an idea.

Anyway, I’ve been reading a lot about play recently. In particular this book.

You’re most likely asking yourself “what is it about the idea of play that would solve problems?” Well, it’s everything.

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Enoshima OvcercastToday was a really frustrating day for me.

It was rainy, cloudy, and overall dreadful outside — a perfect environment for the introvert creative like myself. I was excited to get home, pour myself some sencha blend green tea that my girlfriend got me, and crack the creative mind.

On the drive home I was so excited about the potential of being at my desk. I can record my new bass guitar and try writing a rock track! Oh! Oh! Or I could crack open Scrivener and start jamming on a myriad of articles that I’ve wanted to write about. So many options!

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break the habitIf you’ve signed up for my newsletter, you’ve seen the e-mail I send asking about your struggles.

This e-mail is super important to me. It lets me craft the content I create to better suit your needs.

It’s a “help me help you” thing.

I get a lot of these, and it’s difficult to address them all in particular (although I do respond to every single response!) so here’s a short list of common struggles and doubts I hear producers dealing with accompanied by a reason you shouldn’t care so much and how to deal with them.

The majority of these are self-imposed doubts. These are the most insidious concerns, so I hope to help you address them (or, at a minimum, acknowledge them).

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Macro-and-Micro[The Following is a Guest Post by Sam Matla from EDMProd.com]

Micro-tension and macro-tension are a way to differentiate between tension in a long build-up, and tension used more consistently throughout a song.

We’re going to dissect the two terms and look a little more closely at what they mean…

What is Macro-Tension?

We’ll discuss this first, as it’s what most people think of when confronted with the word tension.

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